[Might Have Been tracks the failures of promising games, characters, and companies. This installment looks at Nuts & Milk, released for the Famicom in 1983.]
Nuts & Milk has a small place in the equally small history of video games. It made the rounds as a simple maze-based game on various Japanese computers without much fuss. Yet when Hudson remodeled it for the Famicom in 1984 Nuts & Milk became one of the console's first titles released by a third-party publisher, apparently sharing that release date with Hudson's own port of the more commonplace Lode Runner. Considering what else was fighting for space in the Famicom’s early years, Nuts & Milk wasn’t a bad game—it just had an unfortunate title for English speakers.
When one stops snickering and actually plays the game, Nuts & Milk reveals itself as an entirely harmless imitation of early ‘80s arcade culture. Players control Milk, a pink blob who traverses levels of planks, pipes, and brick in search of his girlfriend, Yogurt. To properly rescue her, Milk much collect all of the fruit in any given stage while avoiding his rival Nuts, whose blue skin apparently brings instant death to Milk and his kind. And Milk must do this in 50 different levels, harried by multiple clones of Nuts.
It’s all very simple, but it’s not quite as cleanly programmed as appearances suggest. Just like Donkey Kong and its legions of single-screen imitators, Nuts & Milk works against the player in many little ways. Milk has trouble jumping when he's on wooden floors or against a wall, and a lot of his fruit-gathering solutions involve properly calculated falls. Particularly frustrating are the springs that bounce Milk up to greater heights, but only if the jump button’s pressed at exactly the right nanosecond.
The game also looks very much its age, though there’s some appeal in the characters. Nuts and Milk are early examples of the blob-with-eyes design trend that would mold countless characters and corporate icons in the Japanese game industry of the 1980s. The finest little touch comes when Milk falls from a decent height and lies immobile for just a moment, with a look of perfect befuddlement on his barely extant face.