Kid Fenris

Vegas Dream, Analyzed

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I mentioned my fascination with casino games a while ago. While they’re often cast aside as cheap distractions, many gambling-themed title...

Five Notable Unused Enemies

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I don’t hesitate to recommend The Cutting Room Floor for many purposes, from in-depth research to the casual killing of an hour or two. The...

Final Fantasy VI's Jump Scare

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October usually brings up spooky things, but I’ll resist any discussion of Silent Hill, Clock Tower, Siren, Resident Evil, Power Piggs of th...

NES Games We Hated

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I try not to buy physical copies of games these days. It’s a promise easily kept thanks to old games being expensive and new games being jus...

My Five Favorite Game Company Logos

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Game companies may need a lot of things to survive in the industry, but in my book they need only one thing to be memorable: a good logo. Th...

Little Things: Archon

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I wonder why Archon: The Light and the Dark wasn’t a bigger deal. It was a success on home computers in the mid-1980s, of course, but it in...

El Viento Returns, Sorta

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El Viento remains a fascinating artifact from a facinating era. Like many early 1990s games heavy on anime style and resolute heroines, El ...

Bounty Arms: Going Data West

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Uh-oh. I haven’t written about Bounty Arm s in over a year! That’s perhaps understandable, since an unreleased PlayStation action game from ...

Mechanized Attack: The Mystery of Maiko

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Anyone who praises the innocence and honesty of children has never heard them discuss video games and invariably lie. This was especially co...

News: Full-Motion-Video Classics Become the Next Great Game Adaptations

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(Hollywood, California) No longer the beeps and bloops of Pac-Man, video games are growing up. Cable and streaming services, emboldened by H...
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