Vegas Dream, Analyzed
›
I mentioned my fascination with casino games a while ago. While they’re often cast aside as cheap distractions, many gambling-themed title...
Five Notable Unused Enemies
›
I don’t hesitate to recommend The Cutting Room Floor for many purposes, from in-depth research to the casual killing of an hour or two. The...
Final Fantasy VI's Jump Scare
›
October usually brings up spooky things, but I’ll resist any discussion of Silent Hill, Clock Tower, Siren, Resident Evil, Power Piggs of th...
NES Games We Hated
›
I try not to buy physical copies of games these days. It’s a promise easily kept thanks to old games being expensive and new games being jus...
My Five Favorite Game Company Logos
›
Game companies may need a lot of things to survive in the industry, but in my book they need only one thing to be memorable: a good logo. Th...
Little Things: Archon
›
I wonder why Archon: The Light and the Dark wasn’t a bigger deal. It was a success on home computers in the mid-1980s, of course, but it in...
El Viento Returns, Sorta
›
El Viento remains a fascinating artifact from a facinating era. Like many early 1990s games heavy on anime style and resolute heroines, El ...
Bounty Arms: Going Data West
›
Uh-oh. I haven’t written about Bounty Arm s in over a year! That’s perhaps understandable, since an unreleased PlayStation action game from ...
Mechanized Attack: The Mystery of Maiko
›
Anyone who praises the innocence and honesty of children has never heard them discuss video games and invariably lie. This was especially co...
News: Full-Motion-Video Classics Become the Next Great Game Adaptations
›
(Hollywood, California) No longer the beeps and bloops of Pac-Man, video games are growing up. Cable and streaming services, emboldened by H...
‹
›
Home
View web version