Driven by cost-cutting and digital distribution, today’s publishers do their best to emaciate physical copies of games. Most major releases are little more than a disc, a case, and an outer insert, with not even an anemic instruction manual to fill out the package and keep said disc from coming loose and getting scratched when Amazon ships it in a paper sleeve.
Publishers compensate for stripped-down retail games with overstuffed collector’s editions. Any major release now comes in a puny regular version as well as a deluxe collector’s set with a soundtrack, an artbook, a replica chainsaw, a spaceship model, a toy mech, a Master Chief helmet, a Kung Lao bobblehead, a Duke Nukem bust, a dismembered woman's torso in an American-flag bikini (really), or a small figure of Metallia, Nathan Drake, or some other character. That’d be Metallia from The Witch and the Hundred Knight, not Metalia from Thousand Arms. The sheer obscurity would impress me if anyone made a toy of the latter Metalia.
It’s all too much for the folks who just want a little more than half-empty cases with their video games. Sony’s upcoming The Last Guardian presents a good example. It’s a prestigious release, and Sony centered its $120 special edition around a small statue of the game’s boy protagonist and his giant griffin-puppy Trico. You’ll also get an artbook, a soundtrack, and an imitation wooden box to hold it all.
Oddly, that lineup is less impressive than an earlier collector’s edition that Sony briefly exhibited. The promo shot included a metal griffon-feather ring, some extra artwork, a different statue, and the game’s regular packaging for those who hate pulling discs out of those pinching steelbook things. It’s not a case of another region getting more material, either; some European news sites used this initial package, but all outlets and retailers have since shifted to the leaner bundle with the sleepier Trico.